kumi akiyoshi. projects. approach.

Philips Interactive + Trip Media | Visual Design

Project overview
Burn Cycle is a CD-I title that blends puzzle play and 3D graphics with live action footage.

Design goals
On the Burn Cycle project, my goal was to work closely with a team to create a compelling, unusual game experience through rich graphics and interesting visuals.

 

 

How it all comes together
interaction & information design | CD-I

burn cycle